UV Offset
UV Offset lets you change the placement of the texture either along the x-axis, or along the y-axis of an object.
Using:
1. Select a texture of your choice by using the Textures menu. (Paint/Textures)
2. Select an object and paint it with the texture you selected.
3. Go to the UV Map menu (Paint/UV Map), then click on the UV Offset button.
4. By holding down the left button on the object, and sliding the mouse either to the left or right, you can change the offset of the texture on the object along the x-axis.
5. By holding down the right mouse button, and sliding the mouse either up or down, you can offset the texture on the object along the z-axis of the object.
Note: By holding down both mouse buttons, you can offset the texture of an object in any direction simultaneously.